Doom Slave

Starting Level: 
100

Stance:
- Tryfing

Equipment:
Weapon: Sword
Armor: Metal Plate, Leather Armor

Obtained from:
Premium Character




Stats:
STR
80
AGI
50
HP
85
DEX
40
INT
40
SEN
50

Personal skill:

Berserker
 


Target: Self
SP Usage: 120
Cast Time: Instant
Cooldown: 35.0 sec
Armor Type: Soft 100%, Medium 100%, Heavy 100%

Level
10
Duration(s)
300
AR
+3
DR
+2
PEN
+20
Max HP
+50000
Def
+10
Additional
HP declines when buff is active




Stance:
Tryfing:
Weapon: Sword + Sword
Stance Book: Learned upon creation

Stance Bonus:
  • Accuracy 70
  • Attack Speed +50%
  • Critical +40
  • SP Recovery +15
  • Block +5
  • PEN +80
  • IMM +70

Oblivion


Target: Self
SP Usage: 200
Cast Time: Instant
Cooldown: 30.0 sec
Armor Type: Soft 100%, Medium 100%, Heavy 100%

Level
10
AR
+3
PEN
+30
Movement Speed
-10%
All Damage Taken
+20%
Additional
Increase Normal Attack’s range
Damage dealt to Monster +100%
Critical Damage +40%
When attacking Monster, consume 2% HP to increase damage
When attacking PC, consume 2% HP and increase damage by 3%


Imuditia
 

Target: Frontal 11m x Width 5m/Up to 5 enemies
SP Usage: 450
Cast Time: 0.4 sec
Cooldown: 10.0 sec
Armor Type: Soft 100%, Medium 100%, Heavy 100%

Level
10
Damage
1500%
Ignore Def
40
Additional
High chance [Mortal Wounds]
Ignore Abnormal State RES
Deals increased damage to enemy with low HP during [Berserker] is active
When skill lands on Monster/kills a PC, reduce all skill cooldown by 3 sec except [Oblivion] & [Imuditia]


Kaedas
 


Target: Close range up to 2 enemies
SP Usage: 560
Cast Time: 0.7 sec
Cooldown: 16.0 sec
Armor Type: Soft 100%, Medium 100%, Heavy 100%

Level
10
Damage
6700%
Ignore Def
50
Additional
High chance [Sign of Death]
Deals increased damage to enemy with low HP during [Berserker] is active
When skill lands on Monster/kills a PC, reduce all skill cooldown by 3 sec except [Oblivion], [Imuditia] & [Kaedas]
[Sign of Death]
Duration(s)
20
Attack
Decrease
Def
-25


Maledisite
 


Target: Close range target 1 enemy
SP Usage: 820
Cast Time: Instant
Cooldown: 25.0 sec
Armor Type: Soft 100%, Medium 100%, Heavy 100%

Level
10
Damage
15400%
Ignore Def
60
Additional
Deals increased damage to enemy with low HP during [Berserker] is active
When skill lands on Monster/kills a PC, reduce all skill cooldown by 3 sec except [Oblivion] & [Maledisite]


Finis
 

Target: Frontal 12m x Width 6m/Up to 3 enemies
SP Usage: 1050
Cast Time: 3.0 sec
Cooldown: 30.0 sec
Armor Type: Soft 100%, Medium 100%, Heavy 100%

Level
10
Damage
12200%
Ignore Def
70
Additional
High chance [Broken Armor]
Ignore Abnormal State RES
Deals increased damage to enemy with low HP during [Berserker] is active
Trigger skill by reusing it
Damage increases in proportion to cast time
Casting it fully will deal increased damage



No comments:

Post a Comment